Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 177 days ago
3 / 9 / 5
K / D / A
27.6%
Kill participation
859.3
Damage / min
12,250g
388.3 gold / min
36
19 placed · 3 cleared
260
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Viktor · Top
3 / 9 / 5
27.6% KP
27,110
21.3% share
12,250g
260 CS · 8.2/m
전상득#0805
Viego · Jungle
5 / 15 / 6
37.9% KP
12,582
9.9% share
10,983g
146 CS · 4.6/m
Bong Flash#1999
Lux · Mid
4 / 9 / 4
27.6% KP
18,432
14.5% share
11,496g
225 CS · 7.1/m
xiaofang#qaq
Yunara · ADC
17 / 11 / 6
79.3% KP
58,632
46% share
22,352g
297 CS · 9.4/m
奶油蛋卷#ovo
Lulu · Support
0 / 8 / 21
72.4% KP
10,596
8.3% share
9,924g
38 CS · 1.2/m
Red side
VictoryTOPKING#asd
Varus · Top
6 / 4 / 7
25% KP
17,705
13.2% share
14,172g
304 CS · 9.6/m
Shylie#KR1
Jarvan IV · Jungle
15 / 8 / 22
71.2% KP
30,048
22.5% share
18,404g
281 CS · 8.9/m
홍길동#3636
Ahri · Mid
19 / 3 / 10
55.8% KP
39,729
29.7% share
19,697g
306 CS · 9.7/m
EDG庆哥goLPL#羊尼克韩服
Lucian · ADC
9 / 7 / 13
42.3% KP
38,692
28.9% share
18,382g
293 CS · 9.3/m
keb10#鈴原るる
Milio · Support
3 / 7 / 30
63.5% KP
7,655
5.7% share
10,962g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
