Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 177 days ago
7 / 5 / 4
K / D / A
52.4%
Kill participation
1,559.1
Damage / min
11,602g
452.6 gold / min
39
14 placed · 5 cleared
211
8.2 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory강한별#스뜨롱스타
Zaahen · Top
5 / 5 / 10
32.6% KP
22,357
18.4% share
9,460g
146 CS · 5.7/m
Juhana#IsYou
Xin Zhao · Jungle
11 / 3 / 17
60.9% KP
26,153
21.5% share
12,817g
201 CS · 7.8/m
思如泉涌#KR2
Ryze · Mid
9 / 3 / 11
43.5% KP
26,851
22.1% share
12,111g
227 CS · 8.9/m
tetraphobia#4444
Jhin · ADC
17 / 6 / 15
69.6% KP
33,274
27.4% share
16,492g
199 CS · 7.8/m
푸 린#OwO
Karma · Support
4 / 4 / 31
76.1% KP
12,914
10.6% share
9,396g
22 CS · 0.9/m
Red side
Defeat해 태#T 1
Jayce · Top
7 / 5 / 4
52.4% KP
39,964
31.8% share
11,602g
211 CS · 8.2/m
NoChat JustGame#천 광
Sylas · Jungle
5 / 10 / 6
52.4% KP
23,940
19% share
11,191g
148 CS · 5.8/m
douyinxiaohei#561
Tryndamere · Mid
6 / 6 / 2
38.1% KP
25,655
20.4% share
11,476g
216 CS · 8.4/m
strongstrong#power
Ezreal · ADC
1 / 11 / 9
47.6% KP
28,063
22.3% share
9,855g
193 CS · 7.5/m
아키아#AKIA
Nautilus · Support
2 / 14 / 9
52.4% KP
8,151
6.5% share
7,092g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
