Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 177 days ago
3 / 9 / 5
K / D / A
33.3%
Kill participation
965.9
Damage / min
9,264g
383.6 gold / min
25
8 placed · 3 cleared
166
6.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory송플랭크#김채연전용
Gangplank · Top
11 / 4 / 8
46.3% KP
30,552
32.1% share
15,667g
225 CS · 9.3/m
Juhana#IsYou
Nocturne · Jungle
5 / 4 / 15
48.8% KP
16,948
17.8% share
12,081g
179 CS · 7.4/m
Im noob777#777
Naafiri · Mid
16 / 7 / 5
51.2% KP
30,590
32.1% share
13,721g
171 CS · 7.1/m
尽须臾OwO#LxRD
Swain · ADC
7 / 3 / 10
41.5% KP
10,237
10.8% share
12,151g
176 CS · 7.3/m
꽃 차#0505
Leona · Support
2 / 6 / 12
34.1% KP
6,883
7.2% share
7,556g
28 CS · 1.2/m
Red side
Defeat해 태#T 1
Viktor · Top
3 / 9 / 5
33.3% KP
23,327
27% share
9,264g
166 CS · 6.9/m
Blue#C 1
Hecarim · Jungle
5 / 11 / 9
58.3% KP
17,011
19.7% share
10,312g
156 CS · 6.5/m
Bonnie#0314
Ahri · Mid
9 / 8 / 5
58.3% KP
24,798
28.7% share
10,993g
176 CS · 7.3/m
Departures#Kami
Jhin · ADC
4 / 7 / 3
29.2% KP
14,267
16.5% share
10,110g
206 CS · 8.5/m
The II#KR1
Nautilus · Support
3 / 6 / 7
41.7% KP
7,009
8.1% share
7,042g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
