Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 174 days ago
8 / 2 / 14
K / D / A
64.7%
Kill participation
1,665.2
Damage / min
14,566g
470.9 gold / min
48
21 placed · 3 cleared
266
8.6 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Rumble · Top
8 / 2 / 14
64.7% KP
51,511
36.4% share
14,566g
266 CS · 8.6/m
강아지좋아#KR3
Nocturne · Jungle
8 / 3 / 8
47.1% KP
22,662
16% share
14,831g
250 CS · 8.1/m
황혼우주자야#황 혼
Yone · Mid
6 / 7 / 3
26.5% KP
20,712
14.6% share
14,184g
255 CS · 8.2/m
심규제#심규제
Jhin · ADC
10 / 4 / 12
64.7% KP
36,708
25.9% share
18,002g
270 CS · 8.7/m
증명하다#KR2
Karma · Support
2 / 3 / 25
79.4% KP
10,027
7.1% share
10,601g
26 CS · 0.8/m
Red side
Defeatshui#0000
Ambessa · Top
1 / 3 / 7
42.1% KP
17,859
17.2% share
11,430g
269 CS · 8.7/m
유튜브 니원#구독좋아요
Sylas · Jungle
2 / 7 / 8
52.6% KP
12,384
11.9% share
11,870g
209 CS · 6.8/m
lIIIIIIllIlI#KR1
Fizz · Mid
8 / 7 / 6
73.7% KP
25,230
24.3% share
14,120g
208 CS · 6.7/m
Panamera#s t
Ezreal · ADC
7 / 9 / 5
63.2% KP
40,896
39.3% share
14,143g
242 CS · 7.8/m
YONG2#6666
Rakan · Support
1 / 8 / 13
73.7% KP
7,635
7.3% share
8,838g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
