Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 174 days ago
5 / 3 / 12
K / D / A
37%
Kill participation
1,109.3
Damage / min
12,571g
438 gold / min
27
9 placed · 2 cleared
241
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA ing#0969
Illaoi · Top
3 / 10 / 7
38.5% KP
26,696
26.2% share
10,848g
191 CS · 6.7/m
dlwirma#이지금
Pantheon · Jungle
10 / 9 / 4
53.8% KP
22,512
22.1% share
12,303g
147 CS · 5.1/m
로키의 코 드리블#2004
Ryze · Mid
3 / 8 / 4
26.9% KP
16,860
16.6% share
12,931g
257 CS · 9/m
ZORN#E500
Vladimir · ADC
7 / 6 / 5
46.2% KP
22,606
22.2% share
15,169g
263 CS · 9.2/m
YeQiuFeng#yaya
Qiyana · Support
3 / 13 / 4
26.9% KP
13,105
12.9% share
8,302g
30 CS · 1/m
Red side
Victory해 태#T 1
Sion · Top
5 / 3 / 12
37% KP
31,837
18.8% share
12,571g
241 CS · 8.4/m
온 재#KR1
Zed · Jungle
11 / 4 / 20
67.4% KP
36,460
21.5% share
15,131g
204 CS · 7.1/m
아아아앙 땅콩이 콩했떠 으이잉#나는정땅콩
Viktor · Mid
10 / 11 / 17
58.7% KP
51,209
30.2% share
13,441g
197 CS · 6.9/m
명 기#최기명
Ezreal · ADC
16 / 4 / 9
54.3% KP
41,767
24.6% share
20,351g
256 CS · 8.9/m
코뚱잉#KR1
Leona · Support
4 / 4 / 17
45.7% KP
8,258
4.9% share
9,656g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
