Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 174 days ago
6 / 1 / 7
K / D / A
56.5%
Kill participation
908.9
Damage / min
12,042g
476.6 gold / min
37
12 placed · 9 cleared
221
8.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Jayce · Top
6 / 1 / 7
56.5% KP
22,965
30.3% share
12,042g
221 CS · 8.7/m
Juhana#IsYou
Jarvan IV · Jungle
8 / 2 / 8
69.6% KP
14,055
18.5% share
11,904g
174 CS · 6.9/m
Aress ne#1101
Lissandra · Mid
3 / 4 / 9
52.2% KP
15,917
21% share
10,028g
183 CS · 7.2/m
bai se zh1 chuan#qwe1
Varus · ADC
6 / 4 / 5
47.8% KP
18,343
24.2% share
11,842g
208 CS · 8.2/m
HOO#Miss
Alistar · Support
0 / 5 / 10
43.5% KP
4,523
6% share
6,866g
28 CS · 1.1/m
Red side
Defeat정휘찬#공익요원
Vayne · Top
3 / 4 / 2
31.3% KP
9,844
13.9% share
8,220g
143 CS · 5.7/m
dyxiaofang#Miss
Nidalee · Jungle
11 / 3 / 4
93.8% KP
24,409
34.5% share
12,790g
188 CS · 7.4/m
nizuizhengui#小何的枪
Pantheon · Mid
1 / 6 / 8
56.3% KP
14,031
19.8% share
7,778g
145 CS · 5.7/m
NinjaKiwi#KoR
Ezreal · ADC
1 / 6 / 6
43.8% KP
17,012
24.1% share
10,480g
235 CS · 9.3/m
온 재#KR1
Braum · Support
0 / 4 / 9
56.3% KP
5,401
7.6% share
6,178g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
