Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 174 days ago
11 / 2 / 2
K / D / A
37.1%
Kill participation
1,333.4
Damage / min
14,007g
580.4 gold / min
20
9 placed · 1 cleared
248
10.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Jayce · Top
11 / 2 / 2
37.1% KP
32,180
29.9% share
14,007g
248 CS · 10.3/m
re0#2007
Lee Sin · Jungle
13 / 3 / 13
74.3% KP
27,139
25.2% share
14,436g
172 CS · 7.1/m
어쩌라고맞짱뜰까#HOYA
Anivia · Mid
3 / 6 / 13
45.7% KP
18,166
16.9% share
11,388g
191 CS · 7.9/m
Gamin#1212
Yunara · ADC
8 / 8 / 8
45.7% KP
22,467
20.9% share
11,986g
161 CS · 6.7/m
Celine#KR33
Lulu · Support
0 / 7 / 23
65.7% KP
7,613
7.1% share
7,454g
26 CS · 1.1/m
Red side
DefeatAbyss#1753
K'Sante · Top
6 / 7 / 0
23.1% KP
14,104
14.4% share
10,673g
183 CS · 7.6/m
Attack Fight#0923
Ambessa · Jungle
6 / 5 / 4
38.5% KP
19,157
19.6% share
10,243g
169 CS · 7/m
hle pyeonsik#HLE
Aurora · Mid
4 / 5 / 3
26.9% KP
19,250
19.7% share
8,377g
167 CS · 6.9/m
Blue#KR33
Lucian · ADC
9 / 9 / 7
61.5% KP
33,060
33.8% share
13,024g
221 CS · 9.2/m
T1 에테르#1225
Nami · Support
1 / 9 / 18
73.1% KP
12,151
12.4% share
7,289g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
