Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 173 days ago
2 / 5 / 10
K / D / A
52.2%
Kill participation
552.7
Damage / min
8,980g
368.3 gold / min
15
8 placed · 0 cleared
167
6.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPizano#KR1
Jayce · Top
5 / 6 / 7
28.6% KP
18,367
15.6% share
11,269g
214 CS · 8.8/m
asfdafds#asdf
Xin Zhao · Jungle
7 / 3 / 12
45.2% KP
20,646
17.5% share
12,564g
194 CS · 8/m
코뚱잉#KR1
Draven · Mid
16 / 8 / 11
64.3% KP
37,897
32.2% share
17,505g
184 CS · 7.5/m
Life ls Fast#KR1
Ziggs · ADC
5 / 2 / 18
54.8% KP
26,174
22.2% share
14,010g
215 CS · 8.8/m
soodangkim#vdz
Pyke · Support
9 / 5 / 18
64.3% KP
14,649
12.4% share
10,274g
15 CS · 0.6/m
Red side
Defeat해 태#T 1
Skarner · Top
2 / 5 / 10
52.2% KP
13,476
17.5% share
8,980g
167 CS · 6.8/m
十三day#jug
Lillia · Jungle
6 / 10 / 5
47.8% KP
17,860
23.2% share
11,186g
142 CS · 5.8/m
奶熊王#枫哥不是区
Yone · Mid
10 / 7 / 6
69.6% KP
27,435
35.7% share
12,922g
183 CS · 7.5/m
NinjaKiwi#KoR
Miss Fortune · ADC
1 / 7 / 4
21.7% KP
11,775
15.3% share
9,828g
206 CS · 8.4/m
butterfly#mio韩服
Nautilus · Support
4 / 13 / 9
56.5% KP
6,329
8.2% share
7,574g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
