Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 171 days ago
7 / 2 / 3
K / D / A
40%
Kill participation
1,000.7
Damage / min
13,174g
531.9 gold / min
29
12 placed · 4 cleared
265
10.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Jayce · Top
7 / 2 / 3
40% KP
24,785
27.8% share
13,174g
265 CS · 10.7/m
asfdafds#asdf
Elise · Jungle
3 / 2 / 4
28% KP
9,012
10.1% share
9,238g
127 CS · 5.1/m
Wonderwall#mid
Akali · Mid
3 / 3 / 1
16% KP
17,005
19.1% share
8,898g
203 CS · 8.2/m
xycg#KR1
Lucian · ADC
11 / 10 / 7
72% KP
31,658
35.5% share
13,768g
188 CS · 7.6/m
나는 고등학교에 가본 적이없어#reze
Milio · Support
1 / 5 / 16
68% KP
6,710
7.5% share
8,053g
21 CS · 0.8/m
Red side
Defeat키리오스 로드그라임#전인화
Yone · Top
2 / 7 / 3
22.7% KP
10,914
12.7% share
9,628g
198 CS · 8/m
patience#0718
Qiyana · Jungle
4 / 3 / 6
45.5% KP
19,029
22.1% share
11,972g
181 CS · 7.3/m
ice seven zero#0721
Ryze · Mid
3 / 1 / 4
31.8% KP
17,741
20.6% share
11,152g
252 CS · 10.2/m
WE GO#이나경
Ashe · ADC
6 / 8 / 9
68.2% KP
25,806
30% share
12,341g
187 CS · 7.6/m
TheHank#Xhh
Seraphine · Support
7 / 6 / 10
77.3% KP
12,445
14.5% share
9,760g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
