Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 171 days ago
3 / 4 / 6
K / D / A
37.5%
Kill participation
976.2
Damage / min
13,847g
430 gold / min
36
12 placed · 6 cleared
325
10.1 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory강한별#스뜨롱스타
Rumble · Top
2 / 7 / 14
39% KP
23,644
14.3% share
11,658g
216 CS · 6.7/m
refrain#yym
Rek'Sai · Jungle
7 / 2 / 22
70.7% KP
26,522
16% share
14,511g
197 CS · 6.1/m
what is freedom#dyx
Aurora · Mid
26 / 2 / 5
75.6% KP
59,987
36.2% share
20,153g
271 CS · 8.4/m
태 윤#BFX
Ezreal · ADC
5 / 6 / 16
51.2% KP
40,971
24.7% share
15,928g
265 CS · 8.2/m
LNG BuLLDoG#KR2
Bard · Support
1 / 7 / 25
63.4% KP
14,692
8.9% share
9,796g
20 CS · 0.6/m
Red side
Defeat해 태#T 1
Ryze · Top
3 / 4 / 6
37.5% KP
31,433
29.1% share
13,847g
325 CS · 10.1/m
Sylvie#77777
Jarvan IV · Jungle
9 / 7 / 9
75% KP
26,824
24.9% share
13,381g
204 CS · 6.3/m
동구리미드#피노키오
Yone · Mid
4 / 11 / 0
16.7% KP
17,875
16.6% share
13,535g
305 CS · 9.5/m
卷宝天天开心#GYHad
Miss Fortune · ADC
6 / 7 / 7
54.2% KP
20,402
18.9% share
13,717g
217 CS · 6.7/m
근거리탑챔프만함#속았지
Leona · Support
2 / 12 / 14
66.7% KP
11,315
10.5% share
8,574g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
