Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 171 days ago
8 / 1 / 4
K / D / A
38.7%
Kill participation
1,631.8
Damage / min
13,988g
512.4 gold / min
35
13 placed · 3 cleared
262
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeoNM#KR2
Kled · Top
0 / 8 / 3
16.7% KP
13,722
12.2% share
8,844g
194 CS · 7.1/m
抖音Nash婕拉#0305
Zyra · Jungle
4 / 5 / 7
61.1% KP
26,677
23.8% share
12,054g
199 CS · 7.3/m
현 준#0420
Taliyah · Mid
1 / 6 / 3
22.2% KP
12,976
11.6% share
8,785g
215 CS · 7.9/m
츄파춥스#8873
Ezreal · ADC
6 / 5 / 8
77.8% KP
35,422
31.6% share
12,861g
188 CS · 6.9/m
의지박약무기력저능아고졸ADHD#ddddd
Skarner · Support
7 / 7 / 5
66.7% KP
23,341
20.8% share
10,329g
61 CS · 2.2/m
Red side
Victory해 태#T 1
Teemo · Top
8 / 1 / 4
38.7% KP
44,547
31.9% share
13,988g
262 CS · 9.6/m
DNS Soft#2008
Jarvan IV · Jungle
5 / 4 / 14
61.3% KP
14,312
10.2% share
11,103g
152 CS · 5.6/m
mashushu#KR1
Ryze · Mid
4 / 2 / 11
48.4% KP
25,578
18.3% share
12,220g
258 CS · 9.5/m
접어요#접 접
Ashe · ADC
7 / 5 / 12
61.3% KP
36,563
26.2% share
14,688g
207 CS · 7.6/m
장임박#kr2
Nidalee · Support
7 / 6 / 12
61.3% KP
18,691
13.4% share
10,233g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
