Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 169 days ago
8 / 5 / 9
K / D / A
53.1%
Kill participation
1,424.8
Damage / min
13,797g
482.7 gold / min
32
15 placed · 2 cleared
214
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Rumble · Top
8 / 5 / 9
53.1% KP
40,726
32.6% share
13,797g
214 CS · 7.5/m
MihawK#1115
Xin Zhao · Jungle
7 / 4 / 9
50% KP
27,478
22% share
13,471g
199 CS · 7/m
누월킹#KR3
Nunu & Willump · Mid
8 / 7 / 9
53.1% KP
20,799
16.7% share
11,868g
159 CS · 5.6/m
깜지곰#링 곰
Ezreal · ADC
7 / 6 / 4
34.4% KP
27,812
22.3% share
16,174g
255 CS · 8.9/m
Gakseong#각 성
Tahm Kench · Support
2 / 4 / 8
31.3% KP
7,967
6.4% share
8,606g
38 CS · 1.3/m
Red side
DefeatGod of War#KR0
Ambessa · Top
1 / 9 / 5
23.1% KP
18,026
16.1% share
8,539g
154 CS · 5.4/m
Asahi#mio韩国
Bel'Veth · Jungle
5 / 4 / 5
38.5% KP
14,854
13.3% share
12,115g
218 CS · 7.6/m
Blessing for u#0108
Aurora · Mid
12 / 6 / 8
76.9% KP
40,824
36.5% share
13,271g
222 CS · 7.8/m
May#KR43
Jhin · ADC
7 / 7 / 4
42.3% KP
23,955
21.4% share
13,462g
235 CS · 8.2/m
Opinio#1011
Rengar · Support
1 / 6 / 14
57.7% KP
14,186
12.7% share
8,091g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
