Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 169 days ago
6 / 8 / 5
K / D / A
47.8%
Kill participation
726.7
Damage / min
12,346g
446.2 gold / min
31
10 placed · 5 cleared
234
8.5 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Kayle · Top
6 / 8 / 5
47.8% KP
20,105
20.3% share
12,346g
234 CS · 8.5/m
No longer love#KR1
Skarner · Jungle
0 / 7 / 14
60.9% KP
19,539
19.8% share
10,095g
175 CS · 6.3/m
지1한#2004
Gwen · Mid
3 / 2 / 5
34.8% KP
13,644
13.8% share
12,443g
224 CS · 8.1/m
서포터라인없애라#상륙돌격
Master Yi · ADC
11 / 10 / 7
78.3% KP
35,496
35.9% share
15,425g
188 CS · 6.8/m
CakeCake#candy
Nami · Support
3 / 6 / 13
69.6% KP
10,083
10.2% share
8,785g
34 CS · 1.2/m
Red side
VictoryNeveradmitdefeat#ywn
Darius · Top
10 / 6 / 5
45.5% KP
17,961
16.8% share
11,581g
154 CS · 5.6/m
밍 몽#밍 몽
Rek'Sai · Jungle
8 / 4 / 16
72.7% KP
19,399
18.2% share
12,306g
158 CS · 5.7/m
난참이슬먹어#9405
Hwei · Mid
5 / 4 / 12
51.5% KP
26,443
24.8% share
11,067g
205 CS · 7.4/m
릴 딕#man
Yunara · ADC
9 / 3 / 14
69.7% KP
31,396
29.4% share
16,587g
235 CS · 8.5/m
keb10#鈴原るる
Leona · Support
1 / 6 / 25
78.8% KP
11,440
10.7% share
8,910g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
