Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 168 days ago
3 / 1 / 3
K / D / A
31.6%
Kill participation
659.6
Damage / min
13,652g
480.1 gold / min
39
15 placed · 6 cleared
336
11.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Darius · Top
4 / 5 / 3
38.9% KP
8,894
13% share
11,567g
255 CS · 9/m
Douyin susushizi#05jug
Rengar · Jungle
6 / 4 / 2
44.4% KP
11,793
17.2% share
11,661g
201 CS · 7.1/m
Rainy day#0808
Orianna · Mid
4 / 4 / 3
38.9% KP
18,285
26.7% share
11,598g
275 CS · 9.7/m
Departures#Kami
Varus · ADC
3 / 5 / 4
38.9% KP
22,386
32.7% share
13,240g
307 CS · 10.8/m
하지마라고햇잔아#kwb05
Nautilus · Support
1 / 1 / 8
50% KP
7,105
10.4% share
7,196g
30 CS · 1.1/m
Red side
Victory해 태#T 1
Teemo · Top
3 / 1 / 3
31.6% KP
18,754
23.9% share
13,652g
336 CS · 11.8/m
전상득#0805
Xin Zhao · Jungle
6 / 1 / 6
63.2% KP
14,840
18.9% share
13,564g
240 CS · 8.4/m
BRO Loki#0823
Azir · Mid
6 / 2 / 6
63.2% KP
25,483
32.5% share
14,943g
322 CS · 11.3/m
NinjaKiwi#KoR
Jhin · ADC
3 / 7 / 3
31.6% KP
8,811
11.2% share
13,275g
239 CS · 8.4/m
陨落的天才#世一中阳林
Pantheon · Support
1 / 7 / 8
47.4% KP
10,462
13.4% share
8,167g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
