Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 163 days ago
5 / 3 / 12
K / D / A
45.9%
Kill participation
1,486.7
Damage / min
19,057g
484.1 gold / min
53
18 placed · 12 cleared
357
9.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Jayce · Top
5 / 3 / 12
45.9% KP
58,528
29.8% share
19,057g
357 CS · 9.1/m
rt55#qaa
Talon · Jungle
10 / 9 / 11
56.8% KP
39,316
20% share
20,163g
275 CS · 7/m
릿 트#rite
Twisted Fate · Mid
5 / 5 / 12
45.9% KP
25,138
12.8% share
18,774g
303 CS · 7.7/m
panzhexiatian#KR1
Ziggs · ADC
13 / 6 / 8
56.8% KP
62,214
31.7% share
22,342g
353 CS · 9/m
채팅치지마시바#kr2
Fiddlesticks · Support
4 / 5 / 14
48.6% KP
11,238
5.7% share
11,698g
38 CS · 1/m
Red side
DefeatKisue9#123
Sion · Top
4 / 3 / 4
28.6% KP
19,335
12% share
14,098g
295 CS · 7.5/m
Pure Imagination#ZZZZZ
Ambessa · Jungle
8 / 10 / 9
60.7% KP
33,913
21% share
16,577g
235 CS · 6/m
Flip#DNS
Annie · Mid
1 / 12 / 6
25% KP
39,882
24.7% share
14,284g
328 CS · 8.3/m
livinli#KR1
Ezreal · ADC
14 / 4 / 4
64.3% KP
58,457
36.2% share
22,411g
373 CS · 9.5/m
DK rapport#KR0
Karma · Support
1 / 8 / 16
60.7% KP
9,808
6.1% share
11,500g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
