Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 163 days ago
4 / 4 / 10
K / D / A
73.7%
Kill participation
1,469
Damage / min
12,377g
395 gold / min
31
16 placed · 0 cleared
226
7.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Rumble · Top
4 / 4 / 10
73.7% KP
46,030
37.8% share
12,377g
226 CS · 7.2/m
Hugo小宝贝#君临韩服
Kindred · Jungle
6 / 5 / 6
63.2% KP
19,693
16.2% share
14,488g
259 CS · 8.3/m
gaubeo202#KR1
Sylas · Mid
2 / 7 / 5
36.8% KP
23,529
19.3% share
10,603g
241 CS · 7.7/m
Golden Age#KR01
Yunara · ADC
6 / 5 / 5
57.9% KP
22,511
18.5% share
16,090g
280 CS · 8.9/m
Kotoha#ハコリリ
Tahm Kench · Support
1 / 7 / 10
57.9% KP
10,121
8.3% share
8,266g
33 CS · 1.1/m
Red side
VictoryRaiderGO#TWTV0
Kayle · Top
6 / 3 / 7
46.4% KP
27,144
17.1% share
13,549g
255 CS · 8.1/m
ninkey#god
Gwen · Jungle
1 / 8 / 7
28.6% KP
30,715
19.4% share
11,717g
220 CS · 7/m
온 재#KR1
Zed · Mid
12 / 3 / 3
53.6% KP
36,201
22.8% share
15,153g
238 CS · 7.6/m
d2eptrai2ka3#KR11
Ezreal · ADC
7 / 3 / 7
50% KP
43,821
27.7% share
16,120g
303 CS · 9.7/m
Crack#0221
Karma · Support
2 / 2 / 16
64.3% KP
20,586
13% share
10,159g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
