Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 162 days ago
4 / 3 / 2
K / D / A
42.9%
Kill participation
745.5
Damage / min
11,299g
483.9 gold / min
16
8 placed · 0 cleared
202
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiloBramble#KR1
Udyr · Top
4 / 3 / 7
34.4% KP
20,494
19.7% share
10,340g
186 CS · 8/m
Juhana#IsYou
Pantheon · Jungle
12 / 2 / 9
65.6% KP
27,048
26% share
11,979g
162 CS · 6.9/m
hsimek9#KR33
Cassiopeia · Mid
1 / 3 / 10
34.4% KP
14,707
14.1% share
9,281g
205 CS · 8.8/m
WE GO#이나경
Ezreal · ADC
7 / 2 / 11
56.3% KP
25,685
24.7% share
13,871g
229 CS · 9.8/m
Snow Country#0405
Camille · Support
8 / 4 / 7
46.9% KP
16,036
15.4% share
8,915g
25 CS · 1.1/m
Red side
Defeat해 태#T 1
Aatrox · Top
4 / 3 / 2
42.9% KP
17,408
24.6% share
11,299g
202 CS · 8.7/m
KRX Vincenzo#KR4
Xin Zhao · Jungle
4 / 5 / 4
57.1% KP
13,405
18.9% share
8,935g
147 CS · 6.3/m
langmanbusi#KR1
Ryze · Mid
4 / 6 / 4
57.1% KP
17,181
24.2% share
10,272g
215 CS · 9.2/m
부캐일껄아마도#KR1
Smolder · ADC
1 / 7 / 2
21.4% KP
14,160
20% share
9,910g
198 CS · 8.5/m
beb14#9070
Leona · Support
1 / 11 / 6
50% KP
8,744
12.3% share
6,173g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
