Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 161 days ago
13 / 1 / 9
K / D / A
48.9%
Kill participation
1,591.7
Damage / min
16,055g
527.8 gold / min
37
16 placed · 4 cleared
274
9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Renekton · Top
2 / 9 / 3
18.5% KP
16,615
14.3% share
10,346g
213 CS · 7/m
Gosu#RANK1
Graves · Jungle
6 / 11 / 4
37% KP
20,969
18.1% share
12,627g
189 CS · 6.2/m
Fate99#0909
Lissandra · Mid
8 / 6 / 6
51.9% KP
22,778
19.7% share
13,660g
234 CS · 7.7/m
강 준#펜리르
Zeri · ADC
8 / 9 / 7
55.6% KP
41,346
35.7% share
15,863g
240 CS · 7.9/m
Never give up#大魔王
Maokai · Support
3 / 10 / 14
63% KP
14,116
12.2% share
9,698g
31 CS · 1/m
Red side
Victory해 태#T 1
Gnar · Top
13 / 1 / 9
48.9% KP
48,415
30% share
16,055g
274 CS · 9/m
neeko#suppp
Ambessa · Jungle
4 / 8 / 16
44.4% KP
17,172
10.6% share
13,624g
201 CS · 6.6/m
AAAwendyAAA#zypp
Galio · Mid
15 / 4 / 10
55.6% KP
37,730
23.4% share
15,036g
225 CS · 7.4/m
우 리#사 랑
Karthus · ADC
8 / 6 / 12
44.4% KP
39,623
24.5% share
15,645g
266 CS · 8.7/m
ZHI HE SHOU WU#KR1
Sylas · Support
5 / 8 / 15
44.4% KP
18,521
11.5% share
9,801g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
