Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 159 days ago
4 / 4 / 1
K / D / A
22.7%
Kill participation
964.4
Damage / min
11,093g
425 gold / min
38
11 placed · 5 cleared
243
9.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisue9#123
Zaahen · Top
5 / 1 / 6
31.4% KP
11,578
11.1% share
10,259g
221 CS · 8.5/m
KRX Vincenzo#KR4
Nocturne · Jungle
7 / 5 / 14
60% KP
20,432
19.6% share
12,290g
194 CS · 7.4/m
미북이#KR1
Cassiopeia · Mid
9 / 7 / 8
48.6% KP
27,741
26.6% share
12,705g
193 CS · 7.4/m
tetraphobia#4444
Jhin · ADC
10 / 5 / 13
65.7% KP
24,496
23.5% share
14,214g
226 CS · 8.7/m
꾸리1#KR1
Senna · Support
4 / 4 / 28
91.4% KP
19,857
19.1% share
10,584g
31 CS · 1.2/m
Red side
Defeat해 태#T 1
Teemo · Top
4 / 4 / 1
22.7% KP
25,171
27.5% share
11,093g
243 CS · 9.3/m
Emilia#1007
Xin Zhao · Jungle
7 / 8 / 4
50% KP
17,838
19.5% share
10,898g
159 CS · 6.1/m
takeUtothemoon#2077
Annie · Mid
9 / 7 / 4
59.1% KP
23,775
26% share
10,957g
169 CS · 6.5/m
시 쓰기와 커피#0421
Smolder · ADC
1 / 8 / 5
27.3% KP
15,481
16.9% share
8,418g
172 CS · 6.6/m
메 끠#KR1
Nautilus · Support
1 / 9 / 11
54.5% KP
9,255
10.1% share
7,183g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
