Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 155 days ago
3 / 3 / 12
K / D / A
51.7%
Kill participation
747.8
Damage / min
12,714g
416.6 gold / min
30
13 placed · 3 cleared
232
7.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Sion · Top
3 / 3 / 12
51.7% KP
22,821
17.8% share
12,714g
232 CS · 7.6/m
Hugo小宝贝#君临韩服
Kindred · Jungle
13 / 6 / 3
55.2% KP
28,011
21.9% share
17,970g
244 CS · 8/m
MIDKING#asd
Cassiopeia · Mid
4 / 8 / 7
37.9% KP
32,318
25.3% share
12,545g
241 CS · 7.9/m
ZORN#E500
Vladimir · ADC
7 / 3 / 6
44.8% KP
28,399
22.2% share
15,221g
271 CS · 8.9/m
차가운코끼리#KR0
Camille · Support
2 / 14 / 13
51.7% KP
16,414
12.8% share
9,589g
36 CS · 1.2/m
Red side
Defeat눈치 안 볼래#2026
Yone · Top
8 / 9 / 7
44.1% KP
37,793
26.7% share
12,986g
234 CS · 7.7/m
TOPKING#asd
Lee Sin · Jungle
12 / 3 / 5
50% KP
32,788
23.2% share
14,150g
211 CS · 6.9/m
asdczccww#0224
Twisted Fate · Mid
1 / 8 / 6
20.6% KP
13,362
9.4% share
9,993g
184 CS · 6/m
Hound#0824
Ashe · ADC
12 / 6 / 10
64.7% KP
38,963
27.5% share
15,196g
259 CS · 8.5/m
아 뜨#abc
Seraphine · Support
1 / 3 / 24
73.5% KP
18,600
13.1% share
10,143g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
