Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 153 days ago
6 / 7 / 3
K / D / A
34.6%
Kill participation
1,099.2
Damage / min
13,329g
514.6 gold / min
26
10 placed · 4 cleared
257
9.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
6 / 7 / 3
34.6% KP
28,469
28.1% share
13,329g
257 CS · 9.9/m
xio3o#520
Zac · Jungle
4 / 9 / 7
42.3% KP
18,746
18.5% share
10,394g
159 CS · 6.1/m
dog#갓 독
Naafiri · Mid
7 / 7 / 5
46.2% KP
20,139
19.9% share
10,462g
153 CS · 5.9/m
weryasgzxc#KR0
Mel · ADC
7 / 7 / 7
53.8% KP
24,624
24.3% share
13,243g
245 CS · 9.5/m
SHIHAN0#ALPHA
Nautilus · Support
2 / 11 / 11
50% KP
9,213
9.1% share
7,378g
23 CS · 0.9/m
Red side
Victory개짖음#woof
Irelia · Top
6 / 5 / 12
43.9% KP
19,642
17.4% share
12,540g
201 CS · 7.8/m
La La Land#라라랜드
Xin Zhao · Jungle
15 / 3 / 12
65.9% KP
28,705
25.4% share
15,648g
216 CS · 8.3/m
M G#2821
Ryze · Mid
8 / 5 / 11
46.3% KP
30,310
26.8% share
12,042g
204 CS · 7.9/m
부캐일껄아마도#KR1
Smolder · ADC
12 / 7 / 9
51.2% KP
25,001
22.1% share
14,976g
212 CS · 8.2/m
zazazazazazazaza#kr01
Karma · Support
0 / 6 / 22
53.7% KP
9,510
8.4% share
7,930g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
