Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 151 days ago
5 / 5 / 11
K / D / A
51.6%
Kill participation
877.4
Damage / min
11,794g
413.1 gold / min
23
12 placed · 1 cleared
206
7.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat치기리 효마#4 4
Ambessa · Top
6 / 7 / 0
30% KP
23,458
28.1% share
14,486g
274 CS · 9.6/m
전라진#KR1
Vi · Jungle
5 / 6 / 8
65% KP
16,809
20.1% share
10,466g
161 CS · 5.6/m
길가다가까까사달라고조르는이도윤#KR1
Aurora · Mid
2 / 6 / 6
40% KP
13,193
15.8% share
9,923g
230 CS · 8.1/m
qianshi#0309
Zeri · ADC
7 / 5 / 5
60% KP
22,597
27.1% share
14,119g
269 CS · 9.4/m
BFX Slayer#0415
Rell · Support
0 / 7 / 15
75% KP
7,463
8.9% share
7,566g
25 CS · 0.9/m
Red side
Victory해 태#T 1
Zaahen · Top
5 / 5 / 11
51.6% KP
25,051
21.1% share
11,794g
206 CS · 7.2/m
과제가너무마나아아#KR2
Lee Sin · Jungle
4 / 1 / 20
77.4% KP
21,330
18% share
12,727g
223 CS · 7.8/m
ParisVan#不知名歌手
Annie · Mid
6 / 2 / 16
71% KP
29,060
24.5% share
12,992g
230 CS · 8.1/m
우 리#사 랑
Karthus · ADC
15 / 7 / 7
71% KP
33,370
28.1% share
16,419g
243 CS · 8.5/m
The II#KR1
Nautilus · Support
1 / 5 / 21
71% KP
9,800
8.3% share
8,419g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
