Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 150 days ago
4 / 7 / 17
K / D / A
61.8%
Kill participation
352.6
Damage / min
11,172g
334.3 gold / min
121
56 placed · 15 cleared
31
0.9 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeqweqwdsad#123
Rumble · Top
8 / 5 / 16
55.8% KP
44,226
26.5% share
15,600g
288 CS · 8.6/m
타 잔#KR1
Jarvan IV · Jungle
10 / 7 / 26
83.7% KP
38,000
22.7% share
16,942g
211 CS · 6.3/m
개빡친 강주찬#개빡침
Cassiopeia · Mid
12 / 7 / 9
48.8% KP
31,947
19.1% share
13,713g
247 CS · 7.4/m
Cherry Blossom#katie
Smolder · ADC
9 / 9 / 13
51.2% KP
33,872
20.3% share
15,911g
252 CS · 7.5/m
카 엘#0211
Karma · Support
4 / 6 / 30
79.1% KP
19,144
11.5% share
11,844g
52 CS · 1.6/m
Red side
Defeat슈프림#1000
Fiora · Top
4 / 8 / 9
38.2% KP
22,650
14.5% share
12,006g
226 CS · 6.8/m
유 아#iou
Xin Zhao · Jungle
7 / 12 / 11
52.9% KP
30,205
19.3% share
13,227g
168 CS · 5/m
Midddddddddd1#Mid
Ryze · Mid
5 / 10 / 16
61.8% KP
37,656
24% share
13,969g
237 CS · 7.1/m
손주녁#KR1
Ezreal · ADC
14 / 6 / 13
79.4% KP
54,326
34.7% share
22,108g
300 CS · 9/m
해 태#T 1
Nautilus · Support
4 / 7 / 17
61.8% KP
11,784
7.5% share
11,172g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
