Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 148 days ago
10 / 8 / 2
K / D / A
36.4%
Kill participation
891.5
Damage / min
12,629g
449.4 gold / min
28
14 placed · 2 cleared
174
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDDahyuk#0904
Irelia · Top
7 / 10 / 3
33.3% KP
19,924
17.7% share
13,050g
250 CS · 8.9/m
콩나물#Kong
Naafiri · Jungle
10 / 2 / 7
56.7% KP
22,903
20.4% share
16,348g
236 CS · 8.4/m
BRO Loki#0823
Ryze · Mid
7 / 7 / 11
60% KP
25,721
22.9% share
14,325g
242 CS · 8.6/m
POWER#J D
Ezreal · ADC
5 / 9 / 9
46.7% KP
33,538
29.8% share
14,540g
236 CS · 8.4/m
zazazazazazazaza#kr01
Anivia · Support
1 / 5 / 10
36.7% KP
10,372
9.2% share
8,858g
49 CS · 1.7/m
Red side
Defeat해 태#T 1
Vayne · Top
10 / 8 / 2
36.4% KP
25,052
20.8% share
12,629g
174 CS · 6.2/m
FatTiger#888
Jayce · Jungle
15 / 6 / 4
57.6% KP
35,422
29.5% share
17,185g
233 CS · 8.3/m
Dongnan#030
Annie · Mid
3 / 5 / 12
45.5% KP
28,934
24.1% share
11,569g
229 CS · 8.1/m
ioio2#KR1
Vladimir · ADC
2 / 5 / 9
33.3% KP
16,659
13.9% share
10,562g
205 CS · 7.3/m
CYBER ATLETA#TDAH
Karma · Support
3 / 6 / 10
39.4% KP
14,139
11.8% share
8,508g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
