Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 147 days ago
12 / 4 / 8
K / D / A
60.6%
Kill participation
1,472.5
Damage / min
13,616g
533.3 gold / min
19
8 placed · 3 cleared
206
8.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Ambessa · Top
12 / 4 / 8
60.6% KP
37,597
32.9% share
13,616g
206 CS · 8.1/m
LFT Amel#LFT
Xin Zhao · Jungle
6 / 4 / 15
63.6% KP
23,656
20.7% share
11,904g
152 CS · 6/m
小南瓜OVO#DYxng
Sylas · Mid
5 / 2 / 7
36.4% KP
16,391
14.3% share
11,298g
194 CS · 7.6/m
Egoist#kr08
Jhin · ADC
7 / 4 / 6
39.4% KP
22,146
19.4% share
12,020g
175 CS · 6.9/m
Moon#KR18
Jax · Support
3 / 9 / 10
39.4% KP
14,628
12.8% share
8,306g
18 CS · 0.7/m
Red side
DefeatDFM Potential#dfm
Rumble · Top
2 / 10 / 5
30.4% KP
23,526
20.3% share
9,257g
170 CS · 6.7/m
mybadkingmybad#6162
Jarvan IV · Jungle
3 / 7 / 15
78.3% KP
16,517
14.2% share
9,366g
135 CS · 5.3/m
Milica#77777
Ryze · Mid
8 / 5 / 6
60.9% KP
27,568
23.8% share
11,922g
213 CS · 8.3/m
TOPKING#asd
Ezreal · ADC
7 / 6 / 12
82.6% KP
38,785
33.5% share
12,573g
206 CS · 8.1/m
B站1200分俄洛依#zypp
Zilean · Support
3 / 5 / 14
73.9% KP
9,544
8.2% share
8,060g
49 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
