Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 141 days ago
9 / 11 / 18
K / D / A
60%
Kill participation
955.6
Damage / min
17,402g
399.9 gold / min
63
13 placed · 12 cleared
252
5.8 CS / min
Objective control
4
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빈지노#4931
Darius · Top
14 / 10 / 9
41.8% KP
40,076
18.5% share
16,691g
214 CS · 4.9/m
Juhana#IsYou
Lee Sin · Jungle
8 / 8 / 26
61.8% KP
41,872
19.4% share
19,147g
286 CS · 6.6/m
you xi#KR1
Cassiopeia · Mid
13 / 8 / 20
60% KP
50,391
23.3% share
20,326g
309 CS · 7.1/m
성 훈#1231
Ezreal · ADC
12 / 8 / 18
54.5% KP
62,020
28.7% share
21,151g
280 CS · 6.4/m
카 엘#0211
Bard · Support
8 / 11 / 34
76.4% KP
21,998
10.2% share
15,358g
38 CS · 0.9/m
Red side
Defeat해 태#T 1
K'Sante · Top
9 / 11 / 18
60% KP
41,584
17.5% share
17,402g
252 CS · 5.8/m
Attack Fight#0923
Vi · Jungle
5 / 10 / 23
62.2% KP
43,231
18.2% share
17,989g
240 CS · 5.5/m
하얗고예쁨#KR1
Ahri · Mid
21 / 9 / 15
80% KP
85,715
36% share
23,312g
313 CS · 7.2/m
타 잔#KR1
Mel · ADC
9 / 14 / 19
62.2% KP
55,086
23.1% share
17,593g
244 CS · 5.6/m
Creative Self#KR1
Nautilus · Support
1 / 11 / 25
57.8% KP
12,361
5.2% share
12,059g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
