Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 138 days ago
1 / 7 / 2
K / D / A
16.7%
Kill participation
580.8
Damage / min
7,696g
335.8 gold / min
17
7 placed · 1 cleared
191
8.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Sion · Top
4 / 2 / 9
48.1% KP
23,632
24% share
10,343g
214 CS · 9.3/m
Hugo小宝贝#君临韩服
Kindred · Jungle
11 / 3 / 6
63% KP
24,299
24.7% share
12,668g
153 CS · 6.7/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
6 / 4 / 10
59.3% KP
15,894
16.1% share
9,885g
141 CS · 6.2/m
bai se zh1 chuan#qwe1
Ezreal · ADC
6 / 5 / 7
48.1% KP
28,297
28.8% share
11,491g
187 CS · 8.2/m
베베핑크#KR1
Rakan · Support
0 / 4 / 15
55.6% KP
6,302
6.4% share
6,697g
23 CS · 1/m
Red side
Defeat해 태#T 1
Zaahen · Top
1 / 7 / 2
16.7% KP
13,311
19.1% share
7,696g
191 CS · 8.3/m
DK Lucid#KR1
Naafiri · Jungle
6 / 4 / 2
44.4% KP
12,718
18.3% share
9,416g
176 CS · 7.7/m
ParisVan#不知名歌手
Annie · Mid
1 / 7 / 2
16.7% KP
17,312
24.9% share
8,341g
187 CS · 8.2/m
FAad#2007
Caitlyn · ADC
9 / 4 / 4
72.2% KP
16,320
23.5% share
12,180g
189 CS · 8.2/m
LNG BuLLDoG#KR2
Bard · Support
1 / 5 / 12
72.2% KP
9,917
14.3% share
6,770g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
