Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 138 days ago
16 / 5 / 6
K / D / A
51.2%
Kill participation
1,463
Damage / min
19,917g
574 gold / min
47
11 placed · 11 cleared
279
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Zaahen · Top
16 / 5 / 6
51.2% KP
50,767
27.7% share
19,917g
279 CS · 8/m
Formu1er#880
Pantheon · Jungle
6 / 8 / 14
46.5% KP
22,307
12.2% share
14,342g
173 CS · 5/m
아구몬#0509
Aurora · Mid
11 / 8 / 10
48.8% KP
47,772
26.1% share
14,853g
206 CS · 5.9/m
NinjaKiwi#KoR
Ezreal · ADC
8 / 7 / 14
51.2% KP
49,015
26.8% share
19,449g
311 CS · 9/m
小 云#ziye
Bard · Support
2 / 9 / 25
62.8% KP
13,315
7.3% share
11,498g
24 CS · 0.7/m
Red side
Defeat감정없는사람#잃어버림
Yasuo · Top
11 / 7 / 8
51.4% KP
30,148
20.1% share
15,729g
248 CS · 7.1/m
Peyz#KR11
Skarner · Jungle
9 / 8 / 16
67.6% KP
26,475
17.6% share
13,714g
200 CS · 5.8/m
Nevi#kr99
Anivia · Mid
4 / 9 / 12
43.2% KP
34,543
23% share
13,360g
248 CS · 7.1/m
츄파춥스#8873
Kai'Sa · ADC
8 / 9 / 15
62.2% KP
41,846
27.8% share
17,137g
273 CS · 7.9/m
asdfvcxz#asdf
Rell · Support
5 / 10 / 25
81.1% KP
17,310
11.5% share
11,450g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
