Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 136 days ago
6 / 5 / 7
K / D / A
59.1%
Kill participation
784.3
Damage / min
20,262g
498.2 gold / min
36
13 placed · 3 cleared
406
10 CS / min
Objective control
5
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Jayce · Top
2 / 9 / 6
22.2% KP
27,141
18.9% share
16,922g
375 CS · 9.2/m
RaiderGO#TWTV0
Darius · Jungle
10 / 5 / 7
47.2% KP
22,126
15.4% share
17,689g
266 CS · 6.5/m
M G#2821
Taliyah · Mid
11 / 0 / 13
66.7% KP
45,582
31.7% share
17,838g
336 CS · 8.3/m
강 준#펜리르
Varus · ADC
11 / 4 / 11
61.1% KP
37,081
25.8% share
23,823g
397 CS · 9.8/m
kingpo54#KR1
Nautilus · Support
2 / 4 / 18
55.6% KP
11,845
8.2% share
11,065g
33 CS · 0.8/m
Red side
Defeat해 태#T 1
Yorick · Top
6 / 5 / 7
59.1% KP
31,893
29.3% share
20,262g
406 CS · 10/m
카리나#애교용
Lee Sin · Jungle
3 / 10 / 4
31.8% KP
18,896
17.4% share
13,085g
218 CS · 5.4/m
로키의 코 드리블#2004
Ryze · Mid
9 / 3 / 6
68.2% KP
26,288
24.2% share
16,300g
287 CS · 7.1/m
T1 Cypher#KR21
Miss Fortune · ADC
4 / 10 / 5
40.9% KP
22,409
20.6% share
21,785g
426 CS · 10.5/m
Cecilia#1325
Rell · Support
0 / 8 / 14
63.6% KP
9,346
8.6% share
11,031g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
