Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 129 days ago
1 / 4 / 3
K / D / A
30.8%
Kill participation
638.5
Damage / min
10,805g
407 gold / min
25
11 placed · 4 cleared
257
9.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
0 / 3 / 2
9.5% KP
8,726
10.1% share
8,660g
211 CS · 7.9/m
Twilight of Gods#KR1
Jarvan IV · Jungle
2 / 3 / 13
71.4% KP
10,151
11.8% share
10,949g
166 CS · 6.3/m
복심이#야 수
Hwei · Mid
3 / 1 / 5
38.1% KP
19,041
22.1% share
12,359g
260 CS · 9.8/m
T1 Cypher#KR21
Kalista · ADC
14 / 4 / 5
90.5% KP
42,474
49.2% share
18,700g
280 CS · 10.5/m
시 시#시시시
Renata Glasc · Support
2 / 2 / 15
81% KP
5,871
6.8% share
8,599g
20 CS · 0.8/m
Red side
Defeat해 태#T 1
Gnar · Top
1 / 4 / 3
30.8% KP
16,951
24.9% share
10,805g
257 CS · 9.7/m
Imagine Legends#KR1
Naafiri · Jungle
6 / 6 / 4
76.9% KP
12,852
18.9% share
12,121g
193 CS · 7.3/m
ZORN#E500
Vladimir · Mid
1 / 2 / 1
15.4% KP
12,552
18.4% share
10,403g
276 CS · 10.4/m
텟 수#KR1
Ashe · ADC
3 / 5 / 3
46.2% KP
15,583
22.9% share
11,218g
233 CS · 8.8/m
ruochu#0487
Seraphine · Support
2 / 4 / 10
92.3% KP
10,163
14.9% share
7,877g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
