Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 129 days ago
5 / 5 / 10
K / D / A
36.6%
Kill participation
655.6
Damage / min
16,703g
454.9 gold / min
41
12 placed · 6 cleared
329
9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUniverse#zy1
Rumble · Top
13 / 9 / 5
50% KP
52,118
29.5% share
19,157g
282 CS · 7.7/m
빵 디#씰룩씰룩
Hecarim · Jungle
5 / 16 / 9
38.9% KP
28,562
16.2% share
14,631g
249 CS · 6.8/m
베베핑크#KR1
Hwei · Mid
2 / 4 / 15
47.2% KP
37,161
21% share
13,400g
287 CS · 7.8/m
meviusskybluelon#gs6mg
Jhin · ADC
14 / 8 / 9
63.9% KP
41,009
23.2% share
20,920g
304 CS · 8.3/m
호랑이가될남자#KR1
Bard · Support
2 / 4 / 20
61.1% KP
17,719
10% share
10,385g
22 CS · 0.6/m
Red side
Victory해 태#T 1
K'Sante · Top
5 / 5 / 10
36.6% KP
24,072
14.6% share
16,703g
329 CS · 9/m
겁쟁이 디어#콩이랑율무
Kayn · Jungle
8 / 10 / 12
48.8% KP
34,125
20.7% share
15,726g
206 CS · 5.6/m
x1x2x3#xxx
Cassiopeia · Mid
6 / 10 / 8
34.1% KP
30,978
18.8% share
14,820g
297 CS · 8.1/m
강 준#펜리르
Vladimir · ADC
11 / 5 / 11
53.7% KP
45,434
27.6% share
18,778g
291 CS · 7.9/m
Ghost#올라갑니다
Camille · Support
11 / 6 / 11
53.7% KP
29,969
18.2% share
15,197g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
