Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 127 days ago
7 / 3 / 2
K / D / A
36%
Kill participation
796.6
Damage / min
16,528g
497.6 gold / min
35
16 placed · 3 cleared
329
9.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Gnar · Top
7 / 3 / 2
36% KP
26,460
24.8% share
16,528g
329 CS · 9.9/m
qrd#gdx
Lee Sin · Jungle
1 / 6 / 9
40% KP
13,982
13.1% share
10,496g
182 CS · 5.5/m
devil galio#hmbb
Galio · Mid
2 / 7 / 10
48% KP
18,110
17% share
10,904g
221 CS · 6.7/m
삘삘이#피루07
Kai'Sa · ADC
13 / 8 / 5
72% KP
31,468
29.5% share
19,289g
301 CS · 9.1/m
렝 화#렝 화
Neeko · Support
2 / 5 / 17
76% KP
16,641
15.6% share
10,076g
41 CS · 1.2/m
Red side
VictoryPerfecT#132
Gangplank · Top
6 / 5 / 5
37.9% KP
30,781
22.8% share
15,226g
301 CS · 9.1/m
felisa#KR1
Naafiri · Jungle
18 / 2 / 5
79.3% KP
43,889
32.5% share
19,432g
285 CS · 8.6/m
날아라#0115
Orianna · Mid
2 / 1 / 15
58.6% KP
23,006
17% share
15,402g
305 CS · 9.2/m
중승민#중센조
Zeri · ADC
3 / 10 / 9
41.4% KP
29,546
21.9% share
16,836g
305 CS · 9.2/m
hle pyeonsik#HLE
Lulu · Support
0 / 7 / 19
65.5% KP
7,887
5.8% share
9,960g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
