Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 128 days ago
4 / 2 / 9
K / D / A
28.9%
Kill participation
801
Damage / min
11,048g
483.9 gold / min
24
9 placed · 2 cleared
232
10.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat렝 화#렝 화
Rengar · Top
2 / 9 / 6
34.8% KP
13,237
16.5% share
8,546g
178 CS · 7.8/m
Escape#hui99
Zyra · Jungle
8 / 9 / 10
78.3% KP
21,432
26.8% share
11,177g
135 CS · 5.9/m
차가운코끼리#KR0
Vladimir · Mid
6 / 6 / 6
52.2% KP
18,122
22.6% share
10,180g
176 CS · 7.7/m
우치하 이지만#지무이
Ashe · ADC
5 / 11 / 5
43.5% KP
18,422
23% share
10,686g
178 CS · 7.8/m
向阳而生不惧阴霾#66666
Nautilus · Support
2 / 10 / 12
60.9% KP
8,897
11.1% share
6,737g
32 CS · 1.4/m
Red side
VictoryUNSECRET#6789
Rumble · Top
8 / 4 / 10
40% KP
21,727
20.3% share
11,748g
194 CS · 8.5/m
龙宫公主#김유빈
Master Yi · Jungle
17 / 5 / 8
55.6% KP
23,742
22.1% share
14,009g
168 CS · 7.4/m
해 태#T 1
Sion · Mid
4 / 2 / 9
28.9% KP
18,289
17.1% share
11,048g
232 CS · 10.2/m
삘삘이#피루07
Ezreal · ADC
8 / 6 / 14
48.9% KP
29,231
27.3% share
12,495g
192 CS · 8.4/m
아무생각없음#0831
Pyke · Support
8 / 6 / 17
55.6% KP
14,217
13.3% share
9,657g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
