Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 123 days ago
5 / 9 / 1
K / D / A
33.3%
Kill participation
783.9
Damage / min
8,572g
421.6 gold / min
17
7 placed · 0 cleared
131
6.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGod knows#Lqh
Jayce · Top
12 / 3 / 8
52.6% KP
29,170
26% share
12,384g
175 CS · 8.6/m
kaisa#羊尼克韩服
Bel'Veth · Jungle
12 / 4 / 8
52.6% KP
26,672
23.8% share
12,701g
152 CS · 7.5/m
M G#2821
Sion · Mid
4 / 4 / 7
28.9% KP
20,881
18.6% share
8,474g
157 CS · 7.7/m
HLE Gumayusi#0298
Senna · ADC
8 / 2 / 17
65.8% KP
24,310
21.7% share
12,560g
141 CS · 6.9/m
Cho#8839
Maokai · Support
2 / 5 / 24
68.4% KP
11,088
9.9% share
7,561g
25 CS · 1.2/m
Red side
Defeat해 태#T 1
Rumble · Top
5 / 9 / 1
33.3% KP
15,940
18.9% share
8,572g
131 CS · 6.4/m
Peyz#KR11
Skarner · Jungle
2 / 7 / 9
61.1% KP
13,561
16.1% share
7,326g
112 CS · 5.5/m
2025922#2025
Fizz · Mid
4 / 5 / 2
33.3% KP
16,951
20.1% share
7,928g
143 CS · 7/m
deeplove#4DKYM
Smolder · ADC
3 / 7 / 5
44.4% KP
28,627
33.9% share
8,027g
145 CS · 7.1/m
keb10#鈴原るる
Karma · Support
4 / 10 / 7
61.1% KP
9,296
11% share
6,391g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
