Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 122 days ago
4 / 8 / 7
K / D / A
26.8%
Kill participation
945.5
Damage / min
15,077g
411 gold / min
44
21 placed · 1 cleared
267
7.3 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Gnar · Top
4 / 8 / 7
26.8% KP
34,683
22% share
15,077g
267 CS · 7.3/m
대형 헤드폰#1829
Kindred · Jungle
10 / 3 / 10
48.8% KP
36,483
23.1% share
17,194g
262 CS · 7.1/m
2025922#2025
Fizz · Mid
17 / 5 / 5
53.7% KP
39,986
25.4% share
18,090g
247 CS · 6.7/m
Error434#222
Kai'Sa · ADC
9 / 5 / 10
46.3% KP
37,459
23.8% share
19,518g
317 CS · 8.6/m
Jankos#LCKGL
Nautilus · Support
1 / 5 / 17
43.9% KP
9,033
5.7% share
10,536g
38 CS · 1/m
Red side
Defeat치기리 효마#4 4
Vayne · Top
7 / 10 / 6
50% KP
36,419
26.4% share
16,494g
275 CS · 7.5/m
kaisa#羊尼克韩服
Rek'Sai · Jungle
5 / 8 / 8
50% KP
20,569
14.9% share
14,332g
180 CS · 4.9/m
DNS Hinata#9999
Sylas · Mid
8 / 7 / 4
46.2% KP
27,602
20% share
15,315g
297 CS · 8.1/m
love or leave#lol
Ezreal · ADC
6 / 8 / 4
38.5% KP
38,095
27.6% share
19,652g
330 CS · 9/m
bai se zh1 chuan#qwe1
Karma · Support
0 / 8 / 10
38.5% KP
15,212
11% share
9,673g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
