Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 121 days ago
3 / 8 / 3
K / D / A
22.2%
Kill participation
628.4
Damage / min
14,645g
457.7 gold / min
47
13 placed · 9 cleared
316
9.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
3 / 8 / 3
22.2% KP
20,108
15.3% share
14,645g
316 CS · 9.9/m
langmanbusi#KR1
Talon · Jungle
6 / 9 / 10
59.3% KP
29,894
22.7% share
16,818g
229 CS · 7.2/m
Dalia#Dalia
Hwei · Mid
3 / 8 / 3
22.2% KP
17,636
13.4% share
11,417g
258 CS · 8.1/m
비주류 빌드 계정#KR1
Vel'Koz · ADC
11 / 8 / 5
59.3% KP
40,973
31.2% share
15,703g
251 CS · 7.8/m
Kuri#9292
Camille · Support
4 / 14 / 12
59.3% KP
22,804
17.4% share
10,109g
45 CS · 1.4/m
Red side
Victory치기리 효마#4 4
Olaf · Top
9 / 3 / 5
29.8% KP
26,260
19.4% share
15,489g
301 CS · 9.4/m
꼬마딩구리#KR1
Lee Sin · Jungle
8 / 9 / 10
38.3% KP
22,025
16.2% share
13,307g
176 CS · 5.5/m
M G#2821
Annie · Mid
9 / 3 / 12
44.7% KP
30,356
22.4% share
15,052g
265 CS · 8.3/m
정상을 향한 도전#No1
Veigar · ADC
15 / 3 / 8
48.9% KP
36,785
27.1% share
21,008g
276 CS · 8.6/m
Celina#샐러드
Pantheon · Support
6 / 9 / 15
44.7% KP
20,114
14.8% share
11,033g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
