Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 107 days ago
8 / 2 / 9
K / D / A
51.5%
Kill participation
1,180.5
Damage / min
15,586g
530.4 gold / min
32
18 placed · 2 cleared
290
9.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Rumble · Top
8 / 2 / 9
51.5% KP
34,686
27.5% share
15,586g
290 CS · 9.9/m
수진이#1112
Wukong · Jungle
10 / 5 / 10
60.6% KP
19,098
15.2% share
13,774g
200 CS · 6.8/m
Dont Callme#0530
Ryze · Mid
7 / 4 / 10
51.5% KP
31,735
25.2% share
15,522g
312 CS · 10.6/m
Egoist#kr08
Ezreal · ADC
6 / 4 / 12
54.5% KP
26,524
21.1% share
15,609g
261 CS · 8.9/m
dy晚星白#bin
Neeko · Support
2 / 9 / 13
45.5% KP
13,892
11% share
9,192g
43 CS · 1.5/m
Red side
DefeatFLY Gakgos#321
Ambessa · Top
2 / 5 / 3
20.8% KP
12,041
12.2% share
11,647g
285 CS · 9.7/m
抖音景德镇剑姬#jdzjj
Jax · Jungle
6 / 7 / 7
54.2% KP
21,760
22.1% share
11,406g
157 CS · 5.3/m
OnPi#온 피
Akali · Mid
7 / 6 / 2
37.5% KP
26,493
26.9% share
12,177g
225 CS · 7.7/m
pennie#srtty
Ashe · ADC
8 / 8 / 4
50% KP
24,303
24.7% share
13,722g
264 CS · 9/m
원광대 최형빈#WKU
Seraphine · Support
1 / 7 / 15
66.7% KP
13,748
14% share
8,564g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
