Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 106 days ago
2 / 5 / 19
K / D / A
61.8%
Kill participation
405.4
Damage / min
9,141g
299.9 gold / min
105
46 placed · 12 cleared
25
0.8 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory大道至简#CN1
Gangplank · Top
3 / 7 / 17
58.8% KP
35,316
26.1% share
12,670g
225 CS · 7.4/m
Shylie#KR1
Pantheon · Jungle
16 / 3 / 9
73.5% KP
34,971
25.8% share
16,251g
222 CS · 7.3/m
박정권#KR2
Yone · Mid
5 / 3 / 7
35.3% KP
19,233
14.2% share
12,358g
252 CS · 8.3/m
ZORN#E500
Vladimir · ADC
8 / 0 / 12
58.8% KP
33,472
24.7% share
15,470g
284 CS · 9.3/m
해 태#T 1
Nautilus · Support
2 / 5 / 19
61.8% KP
12,357
9.1% share
9,141g
25 CS · 0.8/m
Red side
DefeatThisisbear#Thisb
Volibear · Top
3 / 7 / 3
33.3% KP
21,565
17.7% share
12,829g
238 CS · 7.8/m
抖音寻寻觅觅#xxmm9
Rengar · Jungle
11 / 8 / 3
77.8% KP
25,577
21% share
15,076g
215 CS · 7.1/m
tmhrnjh#1002
Ryze · Mid
2 / 6 / 6
44.4% KP
29,617
24.3% share
11,599g
248 CS · 8.1/m
WE GO#이나경
Zyra · ADC
2 / 4 / 4
33.3% KP
38,131
31.3% share
11,831g
248 CS · 8.1/m
Maybefff#0320
Alistar · Support
0 / 9 / 7
38.9% KP
6,819
5.6% share
7,556g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
