Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 105 days ago
7 / 4 / 10
K / D / A
39.5%
Kill participation
978.8
Damage / min
13,035g
467.8 gold / min
35
14 placed · 6 cleared
258
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat88nianzhanshen#zypp
Vayne · Top
9 / 9 / 3
50% KP
29,197
30.7% share
13,594g
180 CS · 6.5/m
KR Lord Semi#BR3
Rammus · Jungle
1 / 5 / 8
37.5% KP
11,503
12.1% share
10,334g
205 CS · 7.4/m
기사키#bee
Syndra · Mid
4 / 7 / 2
25% KP
18,641
19.6% share
10,703g
215 CS · 7.7/m
아이러니#KR1
Jinx · ADC
6 / 10 / 4
41.7% KP
18,290
19.2% share
13,160g
237 CS · 8.5/m
정휘찬#공익요원
Elise · Support
4 / 12 / 7
45.8% KP
17,412
18.3% share
9,623g
16 CS · 0.6/m
Red side
Victory적태양#KR 1
Locke · Top
13 / 8 / 7
46.5% KP
26,813
22.4% share
13,629g
190 CS · 6.8/m
Starseeker#0827
Qiyana · Jungle
7 / 4 / 10
39.5% KP
18,509
15.5% share
15,054g
203 CS · 7.3/m
해 태#T 1
Viktor · Mid
7 / 4 / 10
39.5% KP
27,277
22.8% share
13,035g
258 CS · 9.3/m
the one#JN80
Aphelios · ADC
14 / 5 / 7
48.8% KP
36,339
30.3% share
16,687g
240 CS · 8.6/m
qianshi#0309
Nautilus · Support
2 / 4 / 19
48.8% KP
10,833
9% share
8,375g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
