Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 105 days ago
10 / 2 / 2
K / D / A
34.3%
Kill participation
1,073.5
Damage / min
12,694g
561.3 gold / min
31
12 placed · 3 cleared
217
9.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTom#mio韩服
Ambessa · Top
0 / 8 / 3
15.8% KP
9,933
15.6% share
6,415g
139 CS · 6.1/m
xiaogaoQvQ#2007
Kindred · Jungle
4 / 10 / 6
52.6% KP
12,368
19.4% share
10,284g
144 CS · 6.4/m
陨落的天才#世一中阳林
Locke · Mid
7 / 9 / 5
63.2% KP
16,431
25.8% share
9,049g
149 CS · 6.6/m
T1 Eclipse#2009
Ziggs · ADC
2 / 4 / 7
47.4% KP
15,477
24.3% share
9,411g
207 CS · 9.2/m
haiyaoduojiu#1112
Nautilus · Support
6 / 4 / 6
63.2% KP
9,404
14.8% share
7,673g
30 CS · 1.3/m
Red side
Victory해 태#T 1
Jayce · Top
10 / 2 / 2
34.3% KP
24,279
28.6% share
12,694g
217 CS · 9.6/m
사랑합니다#K T
Naafiri · Jungle
9 / 3 / 11
57.1% KP
14,305
16.8% share
11,740g
177 CS · 7.8/m
Y M#KR9
Katarina · Mid
12 / 7 / 7
54.3% KP
21,366
25.1% share
10,690g
127 CS · 5.6/m
Soosh#KR2
Xerath · ADC
4 / 3 / 11
42.9% KP
19,668
23.1% share
10,527g
191 CS · 8.4/m
eqwdqg#KR1
Rell · Support
0 / 4 / 15
42.9% KP
5,371
6.3% share
6,834g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
