Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 105 days ago
10 / 1 / 4
K / D / A
42.4%
Kill participation
1,072.9
Damage / min
17,119g
561.6 gold / min
39
13 placed · 7 cleared
299
9.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#321
Jayce · Top
3 / 2 / 5
26.7% KP
21,720
19.8% share
13,789g
330 CS · 10.8/m
La La Land#라라랜드
Lee Sin · Jungle
8 / 5 / 10
60% KP
19,497
17.8% share
13,671g
186 CS · 6.1/m
Ivory#1012
Syndra · Mid
5 / 8 / 8
43.3% KP
25,284
23% share
13,134g
252 CS · 8.3/m
무 신#KR33
Ezreal · ADC
10 / 7 / 9
63.3% KP
29,452
26.8% share
16,112g
232 CS · 7.6/m
bai se zh1 chuan#qwe1
Karma · Support
4 / 11 / 14
60% KP
13,797
12.6% share
9,800g
39 CS · 1.3/m
Red side
Defeat해 태#T 1
Yorick · Top
10 / 1 / 4
42.4% KP
32,707
29.8% share
17,119g
299 CS · 9.8/m
DNS Soft#2008
Viego · Jungle
9 / 7 / 4
39.4% KP
12,515
11.4% share
13,296g
190 CS · 6.2/m
저스틴 게이치#7804
Lissandra · Mid
2 / 8 / 12
42.4% KP
22,790
20.8% share
10,509g
201 CS · 6.6/m
NinjaKiwi#KoR
Jhin · ADC
7 / 4 / 9
48.5% KP
19,342
17.6% share
15,883g
279 CS · 9.2/m
Universe#zy1
Camille · Support
5 / 10 / 15
60.6% KP
22,380
20.4% share
10,079g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
