Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Victory
Ranked Solo/Duo · 104 days ago
9 / 2 / 10
K / D / A
55.9%
Kill participation
1,070.4
Damage / min
18,032g
533.5 gold / min
33
12 placed · 7 cleared
308
9.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Yorick · Top
9 / 2 / 10
55.9% KP
36,181
29.5% share
18,032g
308 CS · 9.1/m
Imagine Legends#KR1
Skarner · Jungle
5 / 6 / 13
52.9% KP
16,160
13.2% share
12,311g
175 CS · 5.2/m
dlfuwls#123
Syndra · Mid
5 / 8 / 13
52.9% KP
26,176
21.3% share
13,359g
254 CS · 7.5/m
백 호#9005
Tristana · ADC
13 / 8 / 6
55.9% KP
33,540
27.3% share
19,425g
305 CS · 9/m
Let me sup#KR1
Leona · Support
2 / 9 / 13
44.1% KP
10,592
8.6% share
9,266g
31 CS · 0.9/m
Red side
Defeat지지크#zzk1
Jayce · Top
7 / 8 / 9
48.5% KP
31,156
19.8% share
13,869g
265 CS · 7.8/m
Bonnie#0314
Pantheon · Jungle
11 / 6 / 12
69.7% KP
40,218
25.6% share
15,382g
193 CS · 5.7/m
MVKE Sofm#2244
Fizz · Mid
8 / 7 / 9
51.5% KP
30,907
19.6% share
15,601g
258 CS · 7.6/m
FAad#2007
Vel'Koz · ADC
7 / 3 / 11
54.5% KP
44,663
28.4% share
14,468g
260 CS · 7.7/m
Celine#KR33
Nautilus · Support
0 / 10 / 18
54.5% KP
10,378
6.6% share
8,966g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
