Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 104 days ago
11 / 7 / 11
K / D / A
45.8%
Kill participation
1,153.3
Damage / min
16,319g
474.6 gold / min
63
18 placed · 7 cleared
249
7.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Irelia · Top
7 / 8 / 9
66.7% KP
26,280
26.3% share
16,669g
263 CS · 7.6/m
Swamp#0916
Jarvan IV · Jungle
2 / 9 / 9
45.8% KP
12,395
12.4% share
11,376g
162 CS · 4.7/m
bai se zh1 chuan#qwe1
Ziggs · Mid
9 / 6 / 4
54.2% KP
30,812
30.9% share
18,105g
352 CS · 10.2/m
깜지곰#링 곰
Syndra · ADC
5 / 10 / 9
58.3% KP
20,053
20.1% share
13,941g
206 CS · 6/m
Universe#zy1
Skarner · Support
1 / 15 / 12
54.2% KP
10,329
10.3% share
9,292g
24 CS · 0.7/m
Red side
Victory해 태#T 1
Jayce · Top
11 / 7 / 11
45.8% KP
39,654
24.2% share
16,319g
249 CS · 7.2/m
抖音火星人剑圣#易大师
Master Yi · Jungle
24 / 4 / 5
60.4% KP
43,186
26.4% share
20,292g
270 CS · 7.9/m
T1 Solbon#KR6
Hwei · Mid
1 / 5 / 11
25% KP
23,588
14.4% share
12,601g
248 CS · 7.2/m
Zephyr#O1O8
Xerath · ADC
12 / 6 / 15
56.3% KP
50,285
30.7% share
16,466g
236 CS · 6.9/m
RaiderGO#TWTV0
Rakan · Support
0 / 2 / 21
43.8% KP
7,046
4.3% share
9,512g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
