Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 104 days ago
4 / 5 / 13
K / D / A
40.5%
Kill participation
918.7
Damage / min
14,608g
490.8 gold / min
30
16 placed · 4 cleared
259
8.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Jayce · Top
4 / 5 / 13
40.5% KP
27,348
21.9% share
14,608g
259 CS · 8.7/m
이직로그#0904
Lee Sin · Jungle
12 / 2 / 14
61.9% KP
31,945
25.5% share
16,768g
237 CS · 8/m
srysrymb#1065
Ryze · Mid
5 / 3 / 13
42.9% KP
24,772
19.8% share
13,285g
266 CS · 8.9/m
NinjaKiwi#KoR
Mel · ADC
12 / 9 / 6
42.9% KP
20,624
16.5% share
15,574g
225 CS · 7.6/m
DK Lucid#KR1
Camille · Support
9 / 12 / 14
54.8% KP
20,343
16.3% share
12,096g
12 CS · 0.4/m
Red side
DefeatLiangChen#0611
Olaf · Top
7 / 7 / 4
36.7% KP
18,546
16.9% share
12,972g
248 CS · 8.3/m
wozaoyichenlun#xxxxx
Talon · Jungle
9 / 7 / 10
63.3% KP
20,924
19.1% share
15,293g
180 CS · 6/m
DK ShowMaker#KR1
Cassiopeia · Mid
4 / 7 / 8
40% KP
27,089
24.7% share
12,015g
256 CS · 8.6/m
꼬마딩구리#KR1
Syndra · ADC
8 / 12 / 8
53.3% KP
31,294
28.6% share
13,235g
210 CS · 7.1/m
Cecilia#1325
Rell · Support
2 / 9 / 21
76.7% KP
11,747
10.7% share
9,171g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
