Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 103 days ago
4 / 1 / 5
K / D / A
33.3%
Kill participation
724.5
Damage / min
13,076g
482.8 gold / min
32
12 placed · 4 cleared
271
10 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Jax · Top
2 / 6 / 6
44.4% KP
14,042
22.2% share
10,709g
194 CS · 7.2/m
239476#1111
Hecarim · Jungle
4 / 2 / 6
55.6% KP
11,433
18.1% share
10,905g
213 CS · 7.9/m
Desire#Tired
Twisted Fate · Mid
3 / 4 / 3
33.3% KP
10,874
17.2% share
12,687g
261 CS · 9.6/m
망고재민#Min
Syndra · ADC
7 / 7 / 5
66.7% KP
19,754
31.3% share
13,836g
232 CS · 8.6/m
Okay cool#KR1
Blitzcrank · Support
2 / 8 / 8
55.6% KP
7,087
11.2% share
7,060g
22 CS · 0.8/m
Red side
Victory해 태#T 1
Gnar · Top
4 / 1 / 5
33.3% KP
19,623
21.2% share
13,076g
271 CS · 10/m
Brand New Day#DSG
Kindred · Jungle
14 / 3 / 5
70.4% KP
26,410
28.6% share
14,816g
228 CS · 8.4/m
기분파#15gg
Sylas · Mid
6 / 2 / 6
44.4% KP
21,437
23.2% share
11,512g
234 CS · 8.6/m
원 짱#KR2
Yunara · ADC
2 / 8 / 12
51.9% KP
13,014
14.1% share
12,057g
231 CS · 8.5/m
12356060564#6767
Shen · Support
1 / 4 / 18
70.4% KP
11,891
12.9% share
8,357g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
