Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 102 days ago
6 / 4 / 3
K / D / A
69.2%
Kill participation
737.7
Damage / min
14,128g
535.2 gold / min
28
11 placed · 4 cleared
273
10.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
6 / 4 / 3
69.2% KP
19,475
29.8% share
14,128g
273 CS · 10.3/m
Zephyr#O1O8
Nocturne · Jungle
5 / 10 / 6
84.6% KP
14,089
21.6% share
10,795g
151 CS · 5.7/m
ParisVan#不知名歌手
K'Sante · Mid
1 / 4 / 5
46.2% KP
9,833
15.1% share
9,918g
203 CS · 7.7/m
MAGEBLOOD#E500
Vladimir · ADC
1 / 8 / 6
53.8% KP
15,235
23.3% share
10,167g
216 CS · 8.2/m
PerfecT#132
Bard · Support
0 / 9 / 5
38.5% KP
6,675
10.2% share
6,426g
20 CS · 0.8/m
Red side
Victory수진이#1112
Gnar · Top
3 / 4 / 2
14.3% KP
9,894
9.6% share
9,636g
198 CS · 7.5/m
오리지널찰떡쿠키#KR1
Qiyana · Jungle
8 / 1 / 14
62.9% KP
28,886
28% share
15,346g
240 CS · 9.1/m
ice seven zero#0721
Syndra · Mid
5 / 3 / 10
42.9% KP
20,754
20.1% share
11,951g
240 CS · 9.1/m
bababaabam#KR1
Jhin · ADC
15 / 1 / 10
71.4% KP
30,277
29.3% share
18,446g
255 CS · 9.7/m
HLE Gumayusi#0298
Shen · Support
4 / 4 / 21
71.4% KP
13,472
13% share
9,583g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
