Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 102 days ago
5 / 6 / 6
K / D / A
47.8%
Kill participation
722.8
Damage / min
13,495g
487.8 gold / min
25
10 placed · 4 cleared
271
9.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
5 / 6 / 6
47.8% KP
19,998
23.8% share
13,495g
271 CS · 9.8/m
Opinio#1011
Lee Sin · Jungle
9 / 7 / 7
69.6% KP
20,173
24% share
14,100g
165 CS · 6/m
xio3o#520
Galio · Mid
3 / 4 / 7
43.5% KP
11,480
13.7% share
10,014g
236 CS · 8.5/m
DNS 또이브#KR13
Xerath · ADC
4 / 12 / 6
43.5% KP
17,570
20.9% share
12,037g
165 CS · 6/m
bababaabam#KR1
Camille · Support
2 / 11 / 10
52.2% KP
14,735
17.6% share
8,209g
13 CS · 0.5/m
Red side
VictoryParisVan#不知名歌手
K'Sante · Top
6 / 5 / 7
32.5% KP
17,866
16.6% share
11,713g
208 CS · 7.5/m
오리지널찰떡쿠키#KR1
Locke · Jungle
15 / 2 / 10
62.5% KP
32,378
30.1% share
16,706g
247 CS · 8.9/m
bai se zh1 chuan#qwe1
Ziggs · Mid
2 / 4 / 9
27.5% KP
19,152
17.8% share
12,466g
272 CS · 9.8/m
편민기#편민기
Qiyana · ADC
15 / 8 / 6
52.5% KP
29,728
27.6% share
15,041g
191 CS · 6.9/m
Ivory#1012
Blitzcrank · Support
2 / 4 / 16
45% KP
8,580
8% share
8,996g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
