Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 101 days ago
7 / 5 / 3
K / D / A
41.7%
Kill participation
929.2
Damage / min
17,004g
530.5 gold / min
36
13 placed · 3 cleared
325
10.1 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이직로그#0904
Jayce · Top
2 / 5 / 10
29.3% KP
18,331
13.3% share
12,807g
308 CS · 9.6/m
오 너#111
Qiyana · Jungle
12 / 7 / 13
61% KP
34,975
25.3% share
17,263g
230 CS · 7.2/m
데마시아TV#Lux R
Fizz · Mid
14 / 2 / 13
65.9% KP
32,466
23.5% share
17,527g
256 CS · 8/m
Peyz#KR11
Sylas · ADC
8 / 7 / 14
53.7% KP
28,566
20.7% share
15,770g
261 CS · 8.1/m
개초봅#1111
Senna · Support
5 / 3 / 22
65.9% KP
23,736
17.2% share
12,771g
66 CS · 2.1/m
Red side
Defeat해 태#T 1
Yorick · Top
7 / 5 / 3
41.7% KP
29,781
25.8% share
17,004g
325 CS · 10.1/m
klovejiao#jiao
Lee Sin · Jungle
6 / 10 / 11
70.8% KP
20,701
17.9% share
13,459g
178 CS · 5.6/m
도천지#KR1
Orianna · Mid
4 / 5 / 9
54.2% KP
24,251
21% share
12,994g
269 CS · 8.4/m
나아침먹고싶어#7401
Cassiopeia · ADC
3 / 8 / 7
41.7% KP
21,911
19% share
13,322g
264 CS · 8.2/m
문어아사랑해I#KR1
Camille · Support
4 / 13 / 9
54.2% KP
18,739
16.2% share
9,666g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
