Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 100 days ago
9 / 4 / 11
K / D / A
47.6%
Kill participation
1,333.7
Damage / min
18,052g
495.3 gold / min
55
20 placed · 9 cleared
311
8.5 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Jayce · Top
9 / 4 / 11
47.6% KP
48,612
22.9% share
18,052g
311 CS · 8.5/m
WBG MOHAM#lpl
Vi · Jungle
8 / 2 / 20
66.7% KP
46,081
21.7% share
16,344g
246 CS · 6.7/m
카리나#애교용
Locke · Mid
12 / 8 / 9
50% KP
42,502
20% share
16,548g
244 CS · 6.7/m
sad and bad#KR1
Xerath · ADC
9 / 7 / 20
69% KP
51,399
24.2% share
17,889g
250 CS · 6.9/m
小 云#ziye
Poppy · Support
4 / 6 / 18
52.4% KP
24,013
11.3% share
10,636g
25 CS · 0.7/m
Red side
Defeat시비걸면지상렬#KR1
Dr. Mundo · Top
3 / 6 / 5
29.6% KP
31,160
23.8% share
14,085g
313 CS · 8.6/m
抖音PandaC#PANDA
Nocturne · Jungle
10 / 6 / 8
66.7% KP
28,652
21.9% share
18,750g
267 CS · 7.3/m
mashushu#KR1
Akali · Mid
6 / 8 / 6
44.4% KP
25,443
19.4% share
13,559g
262 CS · 7.2/m
홍 차#1216
Cassiopeia · ADC
8 / 14 / 5
48.1% KP
30,179
23.1% share
14,623g
208 CS · 5.7/m
Cecilia#1325
Leona · Support
0 / 8 / 14
51.9% KP
15,415
11.8% share
9,689g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
