Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 99 days ago
2 / 4 / 5
K / D / A
46.7%
Kill participation
525.4
Damage / min
10,525g
373 gold / min
25
11 placed · 2 cleared
234
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypennie#srtty
Ambessa · Top
4 / 8 / 6
31.3% KP
18,162
17.4% share
11,227g
209 CS · 7.4/m
Na병현#2001
Lee Sin · Jungle
8 / 0 / 13
65.6% KP
21,232
20.3% share
13,731g
199 CS · 7.1/m
부부부#유튜브
Ekko · Mid
16 / 1 / 4
62.5% KP
32,849
31.4% share
16,575g
257 CS · 9.1/m
TheHank#反迷你
Hwei · ADC
3 / 4 / 13
50% KP
23,731
22.7% share
12,251g
228 CS · 8.1/m
Let me sup#KR1
Thresh · Support
1 / 2 / 15
50% KP
8,484
8.1% share
8,697g
49 CS · 1.7/m
Red side
Defeat해 태#T 1
Vayne · Top
2 / 4 / 5
46.7% KP
14,826
18.7% share
10,525g
234 CS · 8.3/m
Hugo小宝贝#君临韩服
Kindred · Jungle
8 / 7 / 3
73.3% KP
22,192
28.1% share
13,056g
189 CS · 6.7/m
No longer love#Wzy
Nunu & Willump · Mid
2 / 9 / 6
53.3% KP
11,111
14% share
9,283g
196 CS · 6.9/m
조선의명장이순신#KR1
Syndra · ADC
3 / 5 / 4
46.7% KP
22,467
28.4% share
11,325g
255 CS · 9/m
想回家#real
Blitzcrank · Support
0 / 7 / 9
60% KP
8,488
10.7% share
7,109g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
